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Looks Great So Far

 
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freegamer



Joined: 14 Mar 2008
Posts: 21

PostPosted: Fri Mar 14, 2008 1:02 pm    Post subject: Looks Great So Far Reply with quote

I just compiled SVN and whilst not much is going on, I love the speed and smoothness and classic Sensi feel.

Please keep up progress on this project. It has so much potential and will get so many players once you have even have a tiny bit of playability.
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Massimo32
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Joined: 11 Nov 2007
Posts: 177
Location: Bolzano, Italy

PostPosted: Sat Mar 15, 2008 9:58 pm    Post subject: Re: Looks Great So Far Reply with quote

freegamer wrote:
I just compiled SVN and whilst not much is going on, I love the speed and smoothness and classic Sensi feel.

Please keep up progress on this project. It has so much potential and will get so many players once you have even have a tiny bit of playability.


Hi freegamer,
and thanks for the encouragement.
We hope to provide soon a playable demo with a keeper and a few players.

Ciao,
Massimo
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freegamer



Joined: 14 Mar 2008
Posts: 21

PostPosted: Tue Mar 18, 2008 4:50 pm    Post subject: Reply with quote

Cool. How long do you think it will be?
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Massimo32
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Joined: 11 Nov 2007
Posts: 177
Location: Bolzano, Italy

PostPosted: Tue Mar 18, 2008 9:46 pm    Post subject: Reply with quote

freegamer wrote:
Cool. How long do you think it will be?

With some luck the demo will be available within 5-6 weeks.
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stage7



Joined: 16 Nov 2007
Posts: 25
Location: Albacete (Spain)

PostPosted: Thu Mar 20, 2008 12:30 am    Post subject: Reply with quote

Will there be a Windows port? I'm not able to compile the sources for some reason so I'm waiting for the Win32 version. After then I may read the sources to help in some way.

Keep up the good work Wink
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Massimo32
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Joined: 11 Nov 2007
Posts: 177
Location: Bolzano, Italy

PostPosted: Thu Mar 20, 2008 7:48 pm    Post subject: Reply with quote

stage7 wrote:
Will there be a Windows port? I'm not able to compile the sources for some reason so I'm waiting for the Win32 version. After then I may read the sources to help in some way.

Keep up the good work Wink


I still have to try, but I hope it will not be difficult to compile the game in Windows (one of the reason we're using c++ is the availability of a compiler for many different platforms).

But I don't use Windows anymore, so if someone could help me to compile and test the game in Windows I would be happy Smile.
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sirsurthur



Joined: 30 Mar 2008
Posts: 5

PostPosted: Sun Mar 30, 2008 6:53 pm    Post subject: Reply with quote

Hello everybody,

Through freegamer, I saw first screenshots of openworldsoccer. Looks great so far to me:).

Wish you the best for making this game the best possible!

sirsurthur
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Massimo32
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Joined: 11 Nov 2007
Posts: 177
Location: Bolzano, Italy

PostPosted: Mon Mar 31, 2008 7:21 pm    Post subject: Reply with quote

sirsurthur wrote:
Hello everybody,

Through freegamer, I saw first screenshots of openworldsoccer. Looks great so far to me:).

Wish you the best for making this game the best possible!


Thanks and welcome to the forum! Very Happy
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sirsurthur



Joined: 30 Mar 2008
Posts: 5

PostPosted: Sat Apr 05, 2008 1:47 pm    Post subject: Reply with quote

Bonjour!

I wanted to know if provided somewhere in the forum the main features / evolution that will be part of openworldsoccer?

Thanks for your answer.

Sirsurthur
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Massimo32
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Joined: 11 Nov 2007
Posts: 177
Location: Bolzano, Italy

PostPosted: Sat Apr 05, 2008 9:24 pm    Post subject: Reply with quote

sirsurthur wrote:
Bonjour!

I wanted to know if provided somewhere in the forum the main features / evolution that will be part of openworldsoccer?

Thanks for your answer.

Sirsurthur


Right now we're porting Yoda Soccer features.
Here's a list:

Done:
Basic graphics
Four different pitch types
Replay and 8-speed slow motion
Weather effects: rain, snow, fog, wind
Team load and save (up to 32 players and other features)

Working at:
Basic gameplay: run, pass, shoot, tackling, heading
Multiplatform (Windows + Linux + Mac OS X)
Stadium and public
Simple Menu

To do + possible ideas:
Improved gameplay ( shots, passing, AI)
Few stadium's sounds and basic commentary
Unicode language files
Mouse support
Different hair cuts
New hair and skin colors
More than 40 different hair cuts
Goalkeeper (different saves and dives)
Team & player editor
Custom charset for every team
Highlights
Friendlies
Goal celebration sequences
Keyboard setup
Final goalkeeper
Substitutions
Improved goalkeeper
Custom teams
Custom leagues
Team selection
Cups & tournaments
Beta tactics and team management
Multi-language menus
Volleys, bycicle kicks
LAN option
Referee and linesman
Team and tactics management
Original menu music
and much more...
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sirsurthur



Joined: 30 Mar 2008
Posts: 5

PostPosted: Sun Apr 06, 2008 12:43 am    Post subject: Reply with quote

Just impressive!
If you need beta tester for windows port, do not hesitate to sollicitate me.
Ciao,

Sirsurthur
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eltoroilturco



Joined: 20 Apr 2008
Posts: 1

PostPosted: Sun Apr 20, 2008 2:40 pm    Post subject: Can help Reply with quote

Dear WS team,

I am want to help the development of Turkish players, i can update you with the national team squad, league teams squads etc.
please feel free to contact me.

I am eagerly anticipating a playable demo.

Regards,
Toros
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Massimo32
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Joined: 11 Nov 2007
Posts: 177
Location: Bolzano, Italy

PostPosted: Tue Apr 22, 2008 12:14 am    Post subject: Re: Can help Reply with quote

eltoroilturco wrote:
Dear WS team,

I am want to help the development of Turkish players, i can update you with the national team squad, league teams squads etc.
please feel free to contact me.

I am eagerly anticipating a playable demo.


Hi Toros,
and welcome. Thanks for your offer, but the game is still in early development. The current data format is likely to change and a team editor it's not available. Then I think that any work on the database should be done only after the game reach a more advanced development stage.

A first demo should be available within a couple of weeks.

Ciao,
Massimo
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